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8 pages in this section.
Constraint-satisfaction bin-packing: fitting pods onto nodes under many competing rules
The two-phase scheduler: filter to feasible nodes, then score to pick the best
Predicates, scoring plugins, and the exact reasons a Pod stays `Pending`
Steering pods to nodes and spreading replicas apart
Reserving nodes (GPU, spot, system) and keeping general workloads off them
Prefer soft anti-affinity + topology spread for HA; reserve nodes with taints, not manual pinning